This trend even
extends into the realm of film scores. Recently, the Youtube channel,
EveryFrameAPainting, uploaded a video dissecting why Marvel music is often
unmemorable. Implicit in this argument was the observation that the broader
phenomenon of temp music was, in part, to blame. Temp music is essentially
music that is temporarily added to a scene in lieu of original music. The
intention is that it will be later replaced by the film’s original score.
However, composers are often asked to imitate the temp and, as a result, the temp
and original score are oftentimes indistinguishable. Temp music and
interpolation both present composers and producers the opportunity to
circumvent the creative process entirely. I have no qualms with people who
label repurposing in these ways as uncreative because, quite frankly, it is. Music
generated out of a desire to be safe is what typically leads people to decry
mainstream Hollywood movies and top 40 radio.
Shifting to
applicable topics introduced in the class, I find remediation to be paradoxically
relevant. I say that because, from what I understood from the reading, implicit
in remediation was the notion of progress. In remediating something, one is
somehow augmenting or enhancing the process or experience. An example may be
witnessing some form of media, a show or a movie, on a television screen versus
by means of virtual reality. Certainly the second one would offer a more
immersive experience. Yet, technological advances in music production have seemingly
facilitated the development of derivative music. Samplers and digital audio
workstations make the processing of older works of music easier than ever. In
the context of the aforementioned EveryFrameAPainting video, music programs are
directly cited as culpable for this trend. Allowing directors to easily add
music from prior film scores over scenes already filmed is what enabled the
temp music movement to manifest.
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